"Like Roots In The Soil" is a short story about two guys walking towards a common destiny. A narrative game experience sets across two different times that you can unveil rotating the game scene.
You play two men at once, one young and one old, layered on top of one another but visible at the same time, each taking up half the screen. You can spin and rotate the view, looking to your left to see one side in its pastel glory and to your right to see everything yellowed and faded, boarded up and falling down.
Like Roots in the soil introduce an innovative mechanic in the service of a gentle and unique story. We want to experiment a new way of connection between storytelling and game mechanics.